AI Insights · Timothy · July 2022
Top 5 Dinosaur Games on iOS in Oceania Q2 2022
Discover how the top 5 dinosaur games on iOS performed in Oceania during Q2 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 dinosaur-themed games on iOS in Oceania showcased varied performance metrics in terms of downloads, revenue, and active users. Here is a detailed look at their trends:
Merge & Fight - Dinosaur Game saw a fluctuating trend in weekly downloads, starting at 5.2K at the end of March and gradually decreasing to 1.5K by the end of June. Revenue for this game also varied, peaking at $114 in early April and ending the quarter at $35. Active users showed a declining trend from 9.3K in late March to 4.2K by the end of June.
Jurassic World™: The Game experienced a steady increase in both downloads and revenue. Weekly downloads rose from 971 at the end of March to 2.2K by the end of June. Likewise, weekly revenue saw a notable increase, starting at $12.3K and peaking at approximately $15.2K by the last week of June. Active users also grew from 4.4K to nearly 5.9K over the same period.
Jurassic World Primal Ops showed varied weekly downloads, starting with 1.5K in early May and ending with 1.1K by late June. The game’s revenue fluctuated, peaking at $296 in early May before dropping to $35 in early June, and then rising again to $284 by the end of June.
Jurassic World Alive recorded an upward trend in weekly downloads, beginning at 532 in late March and increasing to 1.8K by the end of June. Revenue saw significant growth, starting at $5.4K and reaching a high of $10.8K by the end of May, before stabilizing around $8.6K at the end of June. Active users also increased from 2.1K to about 3.2K during the quarter.
Hyper Evolution had a mixed performance with weekly downloads, starting at 931 in late March and ending at 1.1K by the end of June. Revenue for this game remained relatively low, peaking at $66 in mid-April and showing negligible earnings towards the end of the quarter. Active users exhibited a slight increase, starting at 3.9K in late March and rising to 4.2K by the end of June.
For more detailed insights and analytics on these apps, visit Sensor Tower.